Usagi YoJambo

A peaceful meadow sits on the outskirts of human civilization. It should be idyllic, but to the animals that live there, the meadow is simmering with conflict. Any minute the meadow will boil over into violence. Two warrens of rabbits are vying for control, with all the other animals caught in between.

Into this cold war come the player characters, animals whose habitat has been destroyed by a new suburban development. Now they are seeking a new place to make their home. This meadow would be perfect, if they can resolve the conflict between the rabbit clans. One way or another, the PCs will become entangled in the meadow as conflict erupts.

Usagi Yojambo is a scenario and custom game system for 2-6 players and one gamemaster (GM). Play should take one or two sessions, maybe 5-10 hours of total play time, depending on the number of players and your play style. It was originally made for the YoJambo game jam.

You’ll need several six-sided dice (d6), the premade character sheets, and a way to keep notes. It might be helpful (but not necessary) to have some physical way to track Pluck, such as poker chips or glass beads.