A few years ago, I ran my wife’s D&D character through the classic module White Plume Mountain. During the game, she recovered the infamous artifact Blackrazor, which came to factor heavily into the campaign. This was in 3.5, but when Wizards of the Coast had a contest updating Blackrazor to 4e, I wrote this up. Only recently did I find the file and make it into a readable PDF instead of an ugly Word doc.
Tag Archive for 2010
My current D&D character is a kobold who may or may not have a dragon living in his head.
A Parsely adventure, based off of Action Castle! and related games by Jared Sorensen.
This work is licensed under a Creative Commons Attribution 3.0 Unported License. Parsely is © 2010 Jared A. Sorensen, used with permission.
Longshot is a roleplaying game I wrote for the 2010 Game Chef roleplaying game design competition/event.
Longshot is a science fiction western game wherein you play settlers on humanity’s first interstellar colony, who discover that their colony will no longer receive supply shipments from Earth. And that their sheriff has been murdered. Chaos ensues, in a highly entertaining way.
You should also check out The Lost Colony, the expansion of the game that sets the action in the mysteriously failed 1587 Roanoke colony.
A playset I made for the Fiasco roleplaying game by Jason Morningstar over at Bully Pulpit Games. The playset is heavily inspired by The Venture Brothers and other works in the “comedic superhero” genre.
Also check out the “Comics Code Approved” version, made so for a high school teacher that I know so that he could run it as a school sponsored activity. It has most of the R rated material taken out of it, to make it more school-friendly.