2014

  • Sophie’s Pokemon Game!

    This is a card based Pokemon RPG I made for my daughter’s birthday several years ago. At the time, I never got around to writing the actual rules down. Recently my kids remembered this game’s existence and became really excited by it, which was enough to convince me to rite up some extremely sketchy rules…

    Read more

  • [Actual Play] Keeping on the Borderlands

    There are several play by forum games of my Fiasco playset, Keeping on the Borderlands, though I don’t think any actually finished playing. Play by forum is a slow process, prone to failure.

    Read more

  • [Actual Play] Deathtrap Dungeon

    Some folks on Facebook tried (and eventually failed) to complete my Parsely game, Deathtrap Dungeon

    Read more

  • [13th Age] More monsters

    These were more things I created for my _13th Age_ campaign but never got a chance to use them. Maybe someone else will find some use for them. Contarius 1st level kenku necromancer Initiative +3 AC 12 PD 11 MD 14. Hollow Bones: Critical threat range for attacks against Contarius is expanded by 2. HP:…

    Read more

  • Interstellar Diplomacy

    Interstellar Diplomacy is a freeform-ish game I wrote as an entrant into the Golden Cobra Challenge. You play alien diplomats, meeting on earth to decide whether or not war will destroy the galaxy.

    Read more

  • [13th Age] A couple monsters

    Here are a few monsters I made for my 13th Age campaign, which may or may not be of use to other people out there. The PCs had recruited a group of dwarven sailors to fight a necromancer dragon, so I needed some monsters for that fight. Probably I made all of these overly complicated.…

    Read more

  • Unsupervised Apprentices

    Unsupervised Apprentices is a simple little game I made where you play sorcerous apprentices who can’t quite control your magic. When your wizardly mentor disappears, you probably should find him or her. Or you could just goof off and do all those things you couldn’t get away with while the archmage was around. Either way,…

    Read more

  • Mesopotamians

    Mesopotamians is a game I wrote, inspired by the sone The Mesopotamians by They Might Be Giants. It’s part of a charity project by Jonathan Walton to make a bunch of one or two page games inspired by songs and sell those to raise money for charity. It’s a fun game that was fun to…

    Read more

  • Game Chef ingredients are up, and I’ve been thinking about them for a while. ( http://game-chef.com/ ) I had an idea for a game about druids writing a reality-altering book, but I’m not really very enthused by it. I may return to it later, but right now my brain is more interested in this potential…

    Read more

  • Card drafting for character creation

    Here’s a thing that I tried in The Devil, John Moulton and Medical Bay Three. Creating a character works like card drafting in 7 Wonders or a booster draft Magic: The Gathering tournament. Each player gets a hand of cards, each of which has a piece of background information on it and some mechanical effect…

    Read more