cards

  • When Prophecy Fails

    We are all believers of a fringe religious movement, centered around a prophetic figure. Our prophet has foretold that the world is going to end on this very night. They have gathered us, and only us, together to meet the apocalypse. They have chosen us because they know that we truly believe their prophecies. Our…

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  • Ludonarrative Dissidents

    I was *very* surprised to hear my game The Mystery Creature of Claytonsville, PA talked about on the Ludonarrative Dissidents podcast episode about card mechanics in RPGs. https://anchor.fm/ludonarrative-dissidents/episodes/Card-Mechanics-in-RPGs-Season-2-Episode-0-e1lbj26 It’s probably worth your time to listen to it even without my game being mentioned.

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  • A Seance

    A Seance is a small Descended From the Queen game, intended to be used as part of your ongoing roleplaying game. Whenever characters use spiritualism or necromancy to speak with dead spirits, instead of using your game’s normal rules, pull out this game and play it instead, to create a different sort of atmosphere as…

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  • Al Amarja Today!

    I wanted to GM a short campaign of Over the Edge, the classic rpg of surreal conspiracies. The biggest problem with the game, I figured, was that there was no clear core activity for the PCs to pursue as a group. So I decided to frame the game with the PCs as journalists, working for…

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