Tag Archive for comedy

The Imposters anthology

My microgame LOVEINT has been expanded and revised to be included in The Imposters anthology, currently on Kickstarer. If you like any of my games, or any weird little games about conspiracies and paranoia, then you should consider backing it.

[Actual Play] Science Comics

There’s a play-by-forum game of Science Comics, my Fiasco playset, over on RPGgeek.com.

[Actual Play] Keeping on the Borderlands

There are several play by forum games of my Fiasco playset, Keeping on the Borderlands, though I don’t think any actually finished playing. Play by forum is a slow process, prone to failure.

Silent Film Larp

Screen Shot 2017-01-25 at 7.12.35 PM

For my wife’s birthday this year, I created a silent film larp, where the players are part of a failing movie company during the silent film era. And in the process of playing, you actually create your own silent movie, the “original” lost version of a more recent, more popular movie we’re all familiar with. You can see our “premake” of The Little Mermaid here.

You’ll need these cards to play.

[Actual Play] Bad Habits

On the Gosh Darn Fiasco podcast, they played Bad Habits, my Fiasco playset based in a convent.

[Actual Play] Death Takes a Holiday

At the Bearded Quail blog, they discussed their experiences playing the (original version of) Death Takes a Holiday.

[Actual Play] So Now You’re a Time Traveler

The Party of One podcast played So No You’re a Time Traveler, my two page time travel game.

[Actual Play] Tricks and Treats

The Weekly Affirmations YouTube channel played Tricks and Treats (my Halloween Lasers and Feelings hack) and it was weird and funny like a comic book by Jhonen Vasquez.

Tricks and Treats!

tricks-and-treats

Tricks and Treats is a simple little hack I made of John Harper’s Lasers and Feelings. You play Halloween-ish creatures that are horrifying but also somehow cute and/or loveable. The one night a year you can interact with others without problem is on Halloween night. But something is threatening to ruin your one pleasing day a year! You’ll have to do something to put a stop to that.

Al Amarja Today!

al amarja today logo
I wanted to GM a short campaign of Over the Edge, the classic rpg of surreal conspiracies. The biggest problem with the game, I figured, was that there was no clear core activity for the PCs to pursue as a group. So I decided to frame the game with the PCs as journalists, working for Al Amarja Today! (the island’s leading newspaper). this gives them a good reason to work together, and a good reason to go poking into every weird conspiracy and event on the island.

Because I can’t leave well enough alone, I rewrote the actual rules from scratch. Again. This new version bears basically zero resemblance to the last time I rewrote Over the Edge. I borrowed significantly from tinyFate, Archipelago III, Itras By, Gumshoe and Small World to make a totally new system:

Al Amarja Today
Al Amarja answer cards

So far, playtests indicate that seven is too many players for me to handle with this game, but not much else. I’m really unsure on the number of traits people get, the number of available answers, the ratio of Yes and No cards, etc. These all could be off wildly, but only further playtesting will let us know.