My microgame LOVEINT has been expanded and revised to be included in The Imposters anthology, currently on Kickstarer. If you like any of my games, or any weird little games about conspiracies and paranoia, then you should consider backing it.
Tag Archive for espionage
I wanted to GM a short campaign of Over the Edge, the classic rpg of surreal conspiracies. The biggest problem with the game, I figured, was that there was no clear core activity for the PCs to pursue as a group. So I decided to frame the game with the PCs as journalists, working for Al Amarja Today! (the island’s leading newspaper). this gives them a good reason to work together, and a good reason to go poking into every weird conspiracy and event on the island.
Because I can’t leave well enough alone, I rewrote the actual rules from scratch. Again. This new version bears basically zero resemblance to the last time I rewrote Over the Edge. I borrowed significantly from tinyFate, Archipelago III, Itras By, Gumshoe and Small World to make a totally new system:
So far, playtests indicate that seven is too many players for me to handle with this game, but not much else. I’m really unsure on the number of traits people get, the number of available answers, the ratio of Yes and No cards, etc. These all could be off wildly, but only further playtesting will let us know.
World of Secrets is my attempt to hack John Harper’s excellent World of Dungeons into doing something it wasn’t intended to do, like running a low-key, morally ambiguous espionage drama. Can your team infiltrate the Pakistani embassy in Paris, get access to their computers and get out before their security notices? Will paranoia and mistrust tear your team apart? Will your life as a spy make it impossible to live a life as a regular human being?
Tao Zi is my current D&D 4e PC, a Githzerai Avenger who has been exiled to the mortal world for mysterious reasons.
It’s not his fault that the raid on Cripple’s Gate went wrong, but he’s fighting as best as he can to get back to the Feywild and get his rookie subordinate fixed up.
Amaranthus has been doing this sort of thing for too long, and he’s getting too old for this shit.
Amaranthus Hawkweed is a PC I made for a friend’s Halloween gaming session. The first page has Amaranthus’s out-of-combat abilities, then the second has his in-combat abilities. And then you get his too-long backstory, and some life sized pictures of Amaranthus and his wounded charge Bilberry.