freeform

  • [200 Word RPG] Gambling on the River Styx

    Written for the 2017 200 Word RPG challenge. This started as an offhand joke, but became a real game. Gambling on the River Styx To cross the river Styx, you owe Charon two pennies. Penniless ghosts play mahjong on the riverbank to win passage. Place a skeleton nearby. That’s Charon, waiting for you. Place six…

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  • Silent Film Larp

    For my wife’s birthday this year, I created a silent film larp, where the players are part of a failing movie company during the silent film era. And in the process of playing, you actually create your own silent movie, the “original” lost version of a more recent, more popular movie we’re all familiar with.…

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  • The Divided House and other stories

    The Divided House and other stories is a game I wrote for Giacomo Vicenzi’s Spooky Design Contest 2016. It’s a loose, freeform narrative game, inspired by “Tlon, Uqbar, Orbus Tertius”, The Twilight Zone, House of Leaves, Archipelago III and the board game Power Grid.

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  • Interstellar Diplomacy

    Interstellar Diplomacy is a freeform-ish game I wrote as an entrant into the Golden Cobra Challenge. You play alien diplomats, meeting on earth to decide whether or not war will destroy the galaxy.

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  • Nameless Horror version 0.2

    I made an update to my old nameless horror game. In the process, I expanded the rules several times over. But it plays much better now! Nameless Horror 0.2 core rules Nameless Horror Scenarios Yes / No cards and Questioner card I haven’t substantially changed the oracle deck, so that’s still cool to use.

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  • [Game Chef] Afterlife, Incorporated final draft

    I think that my Game Chef entry is about as done as it is going to get. So here is Afterlife, Incorporated.

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  • Baba Yaga’s Dancing Hut

    Baba Yaga’s Dancing Hut is a little game I wrote about Russian fairy tales as a quick game design refresher. This version of the game is still pretty rough, but it playtested pretty well. (as always, there is a lot I’d like to tweak about the game.) I’m still using a modified Deck of Many…

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  • [House of Masks] New playtest version

    House of Masks 0.3 is the latest revision of my (award winning) 2008 Game Chef game. The idea with this one is that it is a series of cards to be read out loud as you play to explain the entire game. (The last few pages are the backs of the first few pages, and…

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  • Return to Maniac Mansion

    Return to Maniac Mansion is a game I made for Johnathan Walton’s Stage One. It’s a fictional internal memo among some unnamed Lucasarts employees, and also a playable roleplaying game.

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  • Once I Was a Warrior

    For my brother’s 30th birthday, I made him a roleplaying game. It’s a meditation on fate, growing older and how people change over time. Once I Was a Warrior

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