gmful
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[13th Age] More monsters
These were more things I created for my _13th Age_ campaign but never got a chance to use them. Maybe someone else will find some use for them. Contarius 1st level kenku necromancer Initiative +3 AC 12 PD 11 MD 14. Hollow Bones: Critical threat range for attacks against Contarius is expanded by 2. HP:…
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Unsupervised Apprentices
Unsupervised Apprentices is a simple little game I made where you play sorcerous apprentices who can’t quite control your magic. When your wizardly mentor disappears, you probably should find him or her. Or you could just goof off and do all those things you couldn’t get away with while the archmage was around. Either way,…
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Medical Bay Three
“Four years of pre-med, four years of medical school, one year of residency, years of professional experience back on Earth and all the memory downloads about extraterrestrial culture have all taught you this: you don’t know anything about what you’re doing. Not here, anyway. On the Sphere, everything is weird and different. The Sphere is…
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My quick and dirty Over the Edge/World of Dungeons hack
I wanted to play Over the Edge, but I can’t stop tinkering with the mechanics of the game. So I combined Over the Edge and World of Dungeons to make my quick and dirty Over the Edge/World of Dungeons hack. It works like this: PCs have the same traits as normal a normal Over the…
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World of Secrets
World of Secrets is my attempt to hack John Harper’s excellent World of Dungeons into doing something it wasn’t intended to do, like running a low-key, morally ambiguous espionage drama. Can your team infiltrate the Pakistani embassy in Paris, get access to their computers and get out before their security notices? Will paranoia and mistrust…