mostly successful

  • [Monthly Monster] A Day at the Beach

    For September’s monster game, I made A Day at the Beach, a fairly silly game where players collectively control an algoid, a collection of sentient moss formed into a roughly human shape. You’re trying to hide your swamp plant nature, so you’re taken on a human disguise. And to maintain your disguise, you’ve found yourself…

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  • Rusałka on Bored Ghost podcast

    The Bored Ghost podcast played a game of my still unreleased game Rusałka. You can listen to the first half of their session here. Unfortunately, the audio files for the second half of the game were lost to technological problems. But the first half of the session gives you a good idea how the game…

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  • [Monthly Monster] The Lands Within the Wind

    The Lands Within the Wind is a game I made about faerie lords, exiled from the fey realm and forcd to wander the desert as confused, violent nightmare creatures. If you can slaughter enough creatures in the sand wastes, you may be able to restore yourselves to your rightful place of power. I made this…

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  • [Monthly Monster] Saurials of the Two Worlds

    This was originally supposed to be June’s monthly monster game, but it got away from me. Anyway, Saurials of the Two Worlds is a game about anthropomorphic dinosaur people trying to build a new life in an unfamiliar land. It turned out to be more effective in play than I had expected. The inter-relationship between…

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  • [Monthly Monster] Grell Alchemy

    Grell Alchemy is my game for the month of April, where you play hideous tentacled monsters attempting to use alchemy to understand the world you find yourselves in.

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  • [Monthly Monster] February – The Mind of God

    Continuing my effort to make a game about a weird D&D monster for every month of 2018, The Mind of God is a silly game I made about playing hollyphants, winged elephant messengers from god, dealing with an increasingly forgetful and confused god’s commands.

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  • [Monthly Monster] The Unbroken Circle

    The Unbroken Circle is a game I wrote about githzerai journeying across the endless planes seeking a new home for their people.

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  • Sophie’s Pokemon Game!

    This is a card based Pokemon RPG I made for my daughter’s birthday several years ago. At the time, I never got around to writing the actual rules down. Recently my kids remembered this game’s existence and became really excited by it, which was enough to convince me to rite up some extremely sketchy rules…

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  • Mystery Town

    Mystery Town is a simple little freeform game I made for my daughter’s 9th birthday, inspired by Gravity Falls, Thimbleweed Park, Maniac Mansion and other funny, weird, mysterious fiction that she and I enjoy together. (Mechanically, it’s a straightforward hack of A Town With Pep! by Epistolary Richard, which is itself derived from Swords without…

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  • The Imposters anthology

    My microgame LOVEINT has been expanded and revised to be included in The Imposters anthology, currently on Kickstarer. If you like any of my games, or any weird little games about conspiracies and paranoia, then you should consider backing it.

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