mythological

  • Rusałka is now Pay-What-You-Want

    Rusałka is the best game I’ve ever made. It’s been out for a year now. To mark that anniversary, I’m making the game Pay-What-You-Want. If you’d be interested in a cool GMless game about sad, dark fairy tales and drowned women, you should check it out. You can dowload it above for free, or get…

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  • Fairyland Confidential

    “It was a fairyland case. I hate fairyland cases. Once magic gets involved in a case, you never know what is real and what is illusion. Who is acting on their own free will? Who’s been enchanted? It’s always a mess to sort out. But no matter how much I swear off the faerie cases,…

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  • Rusałka on Bored Ghost podcast

    The Bored Ghost podcast played a game of my still unreleased game Rusałka. You can listen to the first half of their session here. Unfortunately, the audio files for the second half of the game were lost to technological problems. But the first half of the session gives you a good idea how the game…

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  • [13th Age] More monsters

    These were more things I created for my _13th Age_ campaign but never got a chance to use them. Maybe someone else will find some use for them. Contarius 1st level kenku necromancer Initiative +3 AC 12 PD 11 MD 14. Hollow Bones: Critical threat range for attacks against Contarius is expanded by 2. HP:…

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  • Mesopotamians

    Mesopotamians is a game I wrote, inspired by the sone The Mesopotamians by They Might Be Giants. It’s part of a charity project by Jonathan Walton to make a bunch of one or two page games inspired by songs and sell those to raise money for charity. It’s a fun game that was fun to…

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  • [Game Chef] Afterlife, Incorporated

    It’s Game Chef time again! You know, where people from around the globe take a limited amount of time and a list of ingredients to make the best rough draft of a game that they can. This year, I didn’t expect to make a game. I was more excited by other projects. But then yesterday…

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