not entirely successful

  • Playtest: ‘Devil John’ Moulton

    Long story short: We playtested another game a few days ago. It went really well. It was horrible and weird and violent and darkly funny and amoral in all the ways the game was supposed to be. (You know, like a Garth Ennis written comic or a Quentin Tarantino film.) The PCs rode into poor,…

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  • Baba Yaga’s Dancing Hut

    Baba Yaga’s Dancing Hut is a little game I wrote about Russian fairy tales as a quick game design refresher. This version of the game is still pretty rough, but it playtested pretty well. (as always, there is a lot I’d like to tweak about the game.) I’m still using a modified Deck of Many…

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  • Scrabblenauts

    Scrabblenauts is a game that appeared, fully formed, in my mind the first time I played Scribblenauts two years ago. Now, as part of Jonathan Walton’s Stage One game design event, I actually had a reason to write it out.

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  • Return to Maniac Mansion

    Return to Maniac Mansion is a game I made for Johnathan Walton’s Stage One. It’s a fictional internal memo among some unnamed Lucasarts employees, and also a playable roleplaying game.

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  • Blackrazor

    A few years ago, I ran my wife’s D&D character through the classic module White Plume Mountain. During the game, she recovered the infamous artifact Blackrazor, which came to factor heavily into the campaign. This was in 3.5, but when Wizards of the Coast had a contest updating Blackrazor to 4e, I wrote this up.…

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  • Manna Hotel LARP PCs

    Characters from the Manna Hotel LARP.

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  • [Playtest report] The Big Fiasco at the Manna Hotel LARP

    I made a LARP using Fiasco playsets. It worked pretty well, but not perfectly.

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  • Death Takes a Holiday

    UPDATE: I made a major revision to the game, which replaces the core system with something else. You may want to check out that version in addition to/instead of this one. Raw text hosted here, for your convenience. The pretty version is over here because I can’t get it to upload to WordPress.

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  • Department Nine

    A revision of my mythical time travel comedy game from Game Chef 2007.

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