Tag Archive for playing the villain

[200 Word RPG] Squamous

Written for the 2017 200 Word RPG Challenge.

Squamous

You are each eldritch abominations, taking human form for nefarious purposes. Your human vessels areā€¦ weak. Disgusting. Meat. Always sweating, defecating, desiring. How do humans tolerate this?

Each abomination has a secret eldritch Goal. Write down a noun and a verb. Give the noun to your left-hand player and the verb to your right-hand player. Combine the noun and verb you receive for your Goal. Take 15 d6s. You succeed at your Goal when you have no dice.

Describe your human appearance and identity.

Each player has authority over a human Need. Things like hunger, hygiene, sexual desire, romance, social acceptance. Name yours.

Take turns framing scenes where you perform tasks to achieve your Goal. Other players roleplay NPCs, describe scenery, etc.

When they describe how their Need complicates your task, they offer 2-5 dice. Roll one die.

If you roll higher than the number of offered dice, the Need causes problems. Take the offered dice.

If you roll lower, you resist the urge. That player takes back their dice and the die you rolled.

If you roll equal, then you succeed at your task even while still succumbing to the Need. Discard all rolled and offered dice.

The Imposters anthology

My microgame LOVEINT has been expanded and revised to be included in The Imposters anthology, currently on Kickstarer. If you like any of my games, or any weird little games about conspiracies and paranoia, then you should consider backing it.

[Actual Play] Science Comics

There’s a play-by-forum game of Science Comics, my Fiasco playset, over on RPGgeek.com.

[Actual Play] Keeping on the Borderlands

There are several play by forum games of my Fiasco playset, Keeping on the Borderlands, though I don’t think any actually finished playing. Play by forum is a slow process, prone to failure.

[Actual Play] Tricks and Treats

The Weekly Affirmations YouTube channel played Tricks and Treats (my Halloween Lasers and Feelings hack) and it was weird and funny like a comic book by Jhonen Vasquez.

[Actual Plays] The Devil John Moulton

I decided that I should keep track of places where my games have been discussed or played online. So here are some places where I have seen my game, The Devil, John Moulton, played or talked about in some way:

Actual Play
Liberation Industries has a 4 part series of play in podcast form: Part One, Part Two, Part Three, and Part Four.

Once Upon a Game has a two part playthrough on YouTube.

Fictive Fantasies played a game and recorded it in text form.

Discussion
Following their playthrough, Liberation Industries had some thoughts on the game.

2 GMs 1 Mic podcast mentioned Devil John as one of their favorite games of the week.

Roo Sack Gamers podcast talked about playing Devil John with me at Origins and said some nice things about the experience.

LOVEINT

LOVEINT (noun) 1. The slang term used by the NSA surveillance analysts to refer to the misuse and abuse of intelligence capabilities to observe the activities of romantic rivals, potential or former lovers. 2. The 200 word RPG I wrote about the same.

Mesopotamians revision

I revised Mesopotamians slightly, so that it is now a complete rpg on 16 cards (printed double sided) or 32 cards (single sided).

You know, the game I wrote about ancient undead warlords seeking fame and fortune as an indie band, based on a song by They Might Be Giants and the Indie Mixtape anthology.

I Pray God Will Curse the Writer

I Pray God Will Curse the Writer is a live action roleplaying game I wrote, inspired by bits of the Hastur mythos as described by Robert Chambers, John Tynes, Dennis Detwiller and Robin Laws.

All the larp files in one .zip file

Cast member character sheets
Inhabitant of Carcosa character sheets
Answer cards
Whisper Labyrinth cards
Supplemental cards
Locations
The King in Yellow
Fates for the King in Yellow to distribute
papers full of weird writing for the author

Google Doc of the main text

This larp is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.
Creative Commons License

Mesopotamians

Mesopotamians is a game I wrote, inspired by the sone The Mesopotamians by They Might Be Giants. It’s part of a charity project by Jonathan Walton to make a bunch of one or two page games inspired by songs and sell those to raise money for charity.

It’s a fun game that was fun to make. Scribus is a pain in the ass, though.