untested

  • Florilegium

    I also made a second game for the Dice Exploder podcast’s Game Exploder game jam, which is a mashup of Ars Magica with the mechanics from Grasping Nettles. The game is called Florilegium. You’ll also need this wheel to play the game.

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  • Usagi YoJambo

    A peaceful meadow sits on the outskirts of human civilization. It should be idyllic, but to the animals that live there, the meadow is simmering with conflict. Any minute the meadow will boil over into violence. Two warrens of rabbits are vying for control, with all the other animals caught in between. Into this cold…

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  • A Seance

    A Seance is a small Descended From the Queen game, intended to be used as part of your ongoing roleplaying game. Whenever characters use spiritualism or necromancy to speak with dead spirits, instead of using your game’s normal rules, pull out this game and play it instead, to create a different sort of atmosphere as…

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  • Hellhound On My Trail

    I’ve got to keep movin’, blues fallin’ down like hail, (…) And the day keeps on worrin’ me, there’s a hellhound on my trail —Hellhound On My Trail, Robert Johnson In 1929, the world ended. Some folks in Washington and Wall Street did something or other that meant nobody could work no more. You don’t…

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  • Mystery City

    The city hides countless secrets, but secrets can’t stay buried forever. Mystery City is a two page film noir-ish game that tells overlapping stories about investigators exploring the shadowy corners of a setting, sometimes working with or against the powerful power brokers of the city. The basic structure could be applied to any setting where…

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  • A new trick for Swords Without Master

    Long Memory a new trick for Swords Without Master Before the Overplayer begins a new phase, you may demand the next phase be framed as a flashback, to events before the story began. Instead of the usual tones, the tones for this phase are Naive Optimism and Ominous Foreboding.

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  • [Monthly Monster] It’s Hard to be a Flumph

    It’s Hard to Be a Flumph is a little hand-drawn game I made about how difficult it is to be a flying psychic jellyfish thing. For decades, they have been treated as pitiful jokes, but these noble creatures only want to fight for justice and law. But no one in town will take them seriously,…

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  • [Monthly Monster] Dungeon Roommates

    For this year’s 200 Word RPG Challenge and for this month’s monster themed game, I made this game about monsters trying to live together.

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  • [200 Word RPG] Gambling on the River Styx

    Written for the 2017 200 Word RPG challenge. This started as an offhand joke, but became a real game. Gambling on the River Styx To cross the river Styx, you owe Charon two pennies. Penniless ghosts play mahjong on the riverbank to win passage. Place a skeleton nearby. That’s Charon, waiting for you. Place six…

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  • Tricks and Treats!

    Tricks and Treats is a simple little hack I made of John Harper’s Lasers and Feelings. You play Halloween-ish creatures that are horrifying but also somehow cute and/or loveable. The one night a year you can interact with others without problem is on Halloween night. But something is threatening to ruin your one pleasing day…

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