My Games

  • Nameless Horror version 0.2

    I made an update to my old nameless horror game. In the process, I expanded the rules several times over. But it plays much better now! Nameless Horror 0.2 core rules Nameless Horror Scenarios Yes / No cards and Questioner card I haven’t substantially changed the oracle deck, so that’s still cool to use.

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  • So Now You’re a Time Traveler

    So Now You’re A Time Traveler I wrote a simple little two page hack of Cthulhu Dark made to run a stropped down time travel game comparable to Continuum. It’s called So Now You’re a Time Traveler. It was pretty fun when we tried it out.

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  • [Death Takes a Holiday] Major Revision

    I’ve been working to revise an old game of mine into a version that I’m more happy with. So I took another mechanic that I’ve been using and jammed the game into that. And now you have an exciting new version of Death Takes a Holiday, my game of substitute Grim Reapers finding that Death’s…

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  • [Game Chef] Afterlife, Incorporated final draft

    I think that my Game Chef entry is about as done as it is going to get. So here is Afterlife, Incorporated.

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  • [Game Chef] Afterlife, Incorporated

    It’s Game Chef time again! You know, where people from around the globe take a limited amount of time and a list of ingredients to make the best rough draft of a game that they can. This year, I didn’t expect to make a game. I was more excited by other projects. But then yesterday…

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  • Operation CD Kingfisher-3

    Operation CD-Kingfisher-3 is my entry into the annual One Page Dungeon Contest for 2013. It is a system free espionage adventure. It would probably work great in World of Secrets.

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  • World of Secrets

    World of Secrets is my attempt to hack John Harper’s excellent World of Dungeons into doing something it wasn’t intended to do, like running a low-key, morally ambiguous espionage drama. Can your team infiltrate the Pakistani embassy in Paris, get access to their computers and get out before their security notices? Will paranoia and mistrust…

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  • Playtest: Ghost Lines Dark

    We played Ghost Lines Dark last night. There were, of course, a few kinks to get worked out about how Cthulhu Dark relates to Ghost Lines. But it was a lot of fun and seemed to work over all. I stole Judd’s idea of having the PCs be a crew of new recruits mentored by…

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  • Ghost Lines Dark

    An afternoon of hacking gave me Ghost Lines Dark, largely because Messers Harper and Walmsley had already done all the hard work.

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  • Super Repo

    Super Repo is a game I wrote very quickly so that we’d have something to play on Friday. It’s a comedic superhero game, wherein you play people with superpowers who chose to work a mundane job rather than fight crime. The PCs are all repo workers, taking back freeze rays and giant battle robots from…

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