my games

  • [Actual Play] Deathtrap Dungeon

    Some folks on Facebook tried (and eventually failed) to complete my Parsely game, Deathtrap Dungeon

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  • Silent Film Larp

    For my wife’s birthday this year, I created a silent film larp, where the players are part of a failing movie company during the silent film era. And in the process of playing, you actually create your own silent movie, the “original” lost version of a more recent, more popular movie we’re all familiar with.…

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  • [Actual Play] Death Takes a Holiday

    At the Bearded Quail blog, they discussed their experiences playing the (original version of) Death Takes a Holiday.

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  • [Actual Plays] The Devil John Moulton

    I decided that I should keep track of places where my games have been discussed or played online. So here are some places where I have seen my game, The Devil, John Moulton, played or talked about in some way: Actual Play Liberation Industries has a 4 part series of play in podcast form: Part…

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  • The Divided House and other stories

    The Divided House and other stories is a game I wrote for Giacomo Vicenzi’s Spooky Design Contest 2016. It’s a loose, freeform narrative game, inspired by “Tlon, Uqbar, Orbus Tertius”, The Twilight Zone, House of Leaves, Archipelago III and the board game Power Grid.

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  • Tricks and Treats!

    Tricks and Treats is a simple little hack I made of John Harper’s Lasers and Feelings. You play Halloween-ish creatures that are horrifying but also somehow cute and/or loveable. The one night a year you can interact with others without problem is on Halloween night. But something is threatening to ruin your one pleasing day…

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  • Star Level 10!

    Star Level 10 is a simple little freeform larp I wrote in collaboration with my daughter Madeline. It was initially created for the 2016 Golden Cobra Challenge. It’s a heartwarming tale about being dead, and about the pain of stepping on a d4.

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  • The chronicle of the downfall of the evil emperor Terenghast at the hands of his many wives, as related in an obscure 12th century Alsatian herbalism text recently translated into English for the first time

    The chronicle of the downfall of the evil emperor Terenghast at the hands of his many wives, as related in an obscure 12th century Alsatian herbalism text recently translated into English for the first time (A game for the 2016 200 Word RPG challenge.) Emperor Terenghast conquers many kingdoms, forcing noblewomen to marry him against…

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  • Al Amarja Today!

    I wanted to GM a short campaign of Over the Edge, the classic rpg of surreal conspiracies. The biggest problem with the game, I figured, was that there was no clear core activity for the PCs to pursue as a group. So I decided to frame the game with the PCs as journalists, working for…

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  • Anomalistic Extrasensory Techniques for Cognitive Behavioral Therapy

    Anomalistic Extrasensory Techniques for Cognitive Behavioral Therapy is a radical new technique for dealing with mental illnesses and stresses. Or may it is just another 200 word RPG I wrote about psychics in group therapy invading each other’s minds to heal their mental wounds. Yeah, like Psychonauts.

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