not entirely successful
-
[Actual Play] The Devil, John Moulton, again
The Liberation Industries podcast is doing a second playthrough of The Devil, John Moulton. So far there are two parts posted: Part 1 Part 2 Part 3
-
[Actual Play] Deathtrap Dungeon
Some folks on Facebook tried (and eventually failed) to complete my Parsely game, Deathtrap Dungeon
-
[Actual Play] Bad Habits
On the Gosh Darn Fiasco podcast, they played Bad Habits, my Fiasco playset based in a convent.
-
[Actual Play] Death Takes a Holiday
At the Bearded Quail blog, they discussed their experiences playing the (original version of) Death Takes a Holiday.
-
[13th Age] A couple monsters
Here are a few monsters I made for my 13th Age campaign, which may or may not be of use to other people out there. The PCs had recruited a group of dwarven sailors to fight a necromancer dragon, so I needed some monsters for that fight. Probably I made all of these overly complicated.…
-
Unsupervised Apprentices
Unsupervised Apprentices is a simple little game I made where you play sorcerous apprentices who can’t quite control your magic. When your wizardly mentor disappears, you probably should find him or her. Or you could just goof off and do all those things you couldn’t get away with while the archmage was around. Either way,…