I think that my Game Chef entry is about as done as it is going to get. So here is Afterlife, Incorporated.
It’s Game Chef time again! You know, where people from around the globe take a limited amount of time and a list of ingredients to make the best rough draft of a game that they can.
This year, I didn’t expect to make a game. I was more excited by other projects. But then yesterday I had an epiphany and I wrote this:
So you died. Big deal. It wasn’t actually all that bad. You had a lot of sin on your soul, though. You were supposed to go straight to The Eternal Hell of Biting Fangs or the Hell of Crushing Stones or someplace. Somewhere that unspeakable monstrosities would rip your soul apart and feast on its dripping pieces for all eternity.
You managed to escape that fate. Instead you wound up here: Afterlife, Incorporated. You’re a white collar desk jockey, processing souls of the recently deceased. Technically, you’re supposed to help them pick out the best afterlife that they qualify for. But if you can guide them toward a cheaper afterlife than they deserve, then the excess soul energy flows back to the company. If you can save the company enough, then you just might be able to afford a trip up the Great Big Elevator to the Heaven of the Manifold Pleasures.
One day, everyone in the department received a memo from the Head Office. Any interference from Above is always bad news, but this memo was the worst. Receiving that memo is when everything began to fall apart.
World of Secrets is my attempt to hack John Harper’s excellent World of Dungeons into doing something it wasn’t intended to do, like running a low-key, morally ambiguous espionage drama. Can your team infiltrate the Pakistani embassy in Paris, get access to their computers and get out before their security notices? Will paranoia and mistrust tear your team apart? Will your life as a spy make it impossible to live a life as a regular human being?
Epidiah Ravachol is selling a microgame via self-addressed stamped envelope. To buy it, you mail him a dollar and a picture that you drew. These are the pictures that I drew. Sometime in the next few days I’ll mail them to him.
In celebration of finishing my year-long effort to draw a cartoon of every single monster in the 2nd Edition AD&D Monstrous Manual, I made a PDF containing a one page World of Dungeons hack along with every one of my cartoons.